edwardsanchez/motioneyes
agent-skills via skills-sh
- Upstream
- github.com/edwardsanchez/motioneyes
- Version
0-unstable-2026-03-16
Source details
- Revision
d2b017fc8960a3a29b4043853f2318d54536aa06commit- Hash
sha256-GcBodHusqYqsm0RcDykEV44Xl7IMzszuBlPosJL0+OI=- Snapshot
- data/agent-skills/github.com/edwardsanchez/motioneyes.json · latest JSON
2 packages
motioneyes-animation-debug
0-unstable-2026-03-16
·
skill/motioneyes-animation-debug
pkgs.agent-skills.github.edwardsanchez.motioneyes.motioneyes-animation-debug
Install with home-manager
programs.claude-code.skills.motioneyes-animation-debug = pkgs.agent-skills.github.edwardsanchez.motioneyes.motioneyes-animation-debug;
Build without the overlay
nix build 'github:sudosubin/agents.nix#agent-skills.aarch64-darwin.github.edwardsanchez.motioneyes.motioneyes-animation-debug'
motioneyes-visual-analysis
0-unstable-2026-03-16
·
skill/motioneyes-visual-analysis
pkgs.agent-skills.github.edwardsanchez.motioneyes.motioneyes-visual-analysis
Install with home-manager
programs.claude-code.skills.motioneyes-visual-analysis = pkgs.agent-skills.github.edwardsanchez.motioneyes.motioneyes-visual-analysis;
Build without the overlay
nix build 'github:sudosubin/agents.nix#agent-skills.aarch64-darwin.github.edwardsanchez.motioneyes.motioneyes-visual-analysis'
The build command uses aarch64-darwin; aarch64-linux and x86_64-linux work too.
Any agent that reads a skills directory can use these packages; see the usage guide for installation.